Nabudis

The great forest of Nabudis, long lain dormant, was the site of an aetheric calamity untold centuries ago. Some theorize it was a casualty of war; others, that it was a victim of fell magic, or worse, the whims of an errant primal. Whatever the truth may have been, what was once verdant grassland was warped by an abundance of ambient aether, causing the plant life of the region to grow wildly out of control. A massive forest grew at the heart of what is now Nabudis, gigantic trees growing in mere decades to a density such that the foliage blots out the sun on the forest floor. Over time, the aether in the air and soil began to crystallize, giving rise to a sight that has attracted the curiosity of many: from the great archtrees of the forest grow earth-aspected crystal outcroppings, and from great clusters of solid crystal twist roots and branches of nascent plant life. In regions of denser aetheric concentration it is not unheard of for the plants themselves to glow with the faint light of aether running through their roots. In many parts of the forest, such ambient light is the only natural source against the otherwise oppressive darkness.

Inhabitants
Organic life in Nabudis is sparse, consisting solely of whatever creatures have adapted to suit the forest. Small arboreal mammals, birds, and insects, adapted over time to the darkness and the gloom, make their homes in the roots and trees. The forest is tended to and shepherded by the Namtar Clan of Miqo'te, descendants of survivors of the original calamity that gave rise to Nabudis itself, and who consider themselves the forest's guardians and keepers of the balance.

Owing to the great ambient aether of Nabudis, elementals and sprites are common, typically of the earth- and wind-aspected varieties. The spirits of the dead also haunt these woods, both as remnants from ages long past, and as the souls of the recently deceased unable to return to the planet due to the density of aether in the atmosphere.